Generated by Rank Math SEO, this is an llms.txt file designed to help LLMs better understand and index this website. # The Indie Cluster, LLC: Launching indie games together! ## Sitemaps [XML Sitemap](https://indiecluster.com/sitemap_index.xml): Includes all crawlable and indexable pages. ## Posts - [WHY I CHOOSE HTML5 TO MAKE GAMES NOW](https://indiecluster.com/articles/why-i-choose-html5-to-make-games-now/): Basically I think HTML5 is a way better option for small game projects. For those that know me, they know they I don’t like spending unnecessary money and now with HTLM5 that’s a possibility. I no longer have to spend money putting my games on the app stores. However when I was starting out in 2013, HTML5 wasn’t an option nor playing games on the web browser via your phone. Now that technology is better we don’t have any more restrictions, but It took me awhile to finally see the beauty of HTML5. - [Can I Still Call Myself An Artist?](https://indiecluster.com/articles/can-i-still-call-myself-an-artist/): Soo... I dove head first into game development by attending The Art Institute of Atlanta (RIP). I knew I was an all around creative in high school, but didn’t realize how perfect that was for game development until I was getting ready to graduate with my Bachelors degree in Game Art & Design. During college I picked up skills in industry standard tools like Photoshop and Unreal. I even gained a deeper understanding of storytelling, art fundamentals, and sequential art, which proved helpful for all my creative passions. Concepts that today, I’d be lost without. Unfortunately, in spite of the robust art training put in place that made me more hirable, I felt our curriculum fell short on extensive design education. I really wanted to dive in on creating worlds that never existed and making them feel real. - [The Buggy Totem Series](https://indiecluster.com/news/the-buggy-totem-series/): The Buggy Totem is a collection of incomplete games and game jam projects framed as a learning tool for aspiring developers. We grew up on demo discs, but today we have a USB flash drive of games before and after they were finished. Each bundle is a great way to support indie developers and learn directly from their dev logs and bugs. - [New Website!!](https://indiecluster.com/news/new-website/): We finally made it! Thanks for visiting our rebranded website. We've been working on this vision for a couple of years now. A vision of providing The Indie Cluster's shared showcase experience to users online. ## Pages - [Game Press Kits for Indie Developers](https://indiecluster.com/game-press-kits-for-indie-developers/): Indie Cluster Services - [Game Development Workshops](https://indiecluster.com/game-development-workshops/): Make your indie games real, not just dreams on paper. Level up your indie game development skills with our hands-on game development workshops. Indie Cluster provides interactive learning experiences designed to help developers improve coding, design, QA, and understand the business of indie games. Whether you’re looking to enhance your technical abilities, expand your creative skills, or learn the ins and outs of indie game entrepreneurship, our workshops offer the guidance and practical experience you need to succeed. - [Indie Game Events and Showcases](https://indiecluster.com/indie-game-events-and-showcases/): Showcase your indie game to thousands of players and industry professionals with Indie Cluster. Our events and showcase services help indie developers design engaging expo booths, run interactive demo stations, participate in game festivals, and gain valuable press exposure. Connect with players, attract media attention, and make your game stand out in the competitive indie gaming landscape. - [Indie Game Community Building](https://indiecluster.com/indie-game-community-building/): Indie Cluster Services - [QA Playtesting for Indie Games](https://indiecluster.com/qa-playtesting-for-indie-games/): Bring your indie game to the next level with professional QA playtesting. At Indie Cluster, we provide indie game developers with comprehensive quality assurance testing, bug reporting, and actionable feedback to ensure your game is polished, playable, and ready to impress players. Our services are designed to save you time, improve game quality, and help you succeed in the competitive gaming market. - [User](https://indiecluster.com/user/) - [Upgrade](https://indiecluster.com/upgrade/): Update Subscription Plan - [Hire QA](https://indiecluster.com/hire-qa/) - [Register](https://indiecluster.com/register/) - [Abandon](https://indiecluster.com/abandon/) - [Login](https://indiecluster.com/member-login/) - [Members](https://indiecluster.com/members/) - [Pricing](https://indiecluster.com/pricing/): The description of the tier list will go here, it should be concise and impactful. - [Membership](https://indiecluster.com/membership/): Discover the essential services designed to help indie developers thrive, from QA testing to workshops and beyond. - [News](https://indiecluster.com/news/) - [Community](https://indiecluster.com/community/) - [About](https://indiecluster.com/about/): We inspire the untargeted, promote the unseen, and support the underfunded! - [Home](https://indiecluster.com/): The Buggy Totem is a collection of incomplete games and game jam projects framed as a learning tool for aspiring developers. We grew up on demo discs, but today we have a USB flash drive of games before and after they were finished. Each bundle is a great way to support indie developers and learn directly from their dev logs and bugs... - [Privacy Policy](https://indiecluster.com/privacy-policy/): An anonymized string created from your email address (also called a hash) may be provided to the Gravatar service to see if you are using it. The Gravatar service privacy policy is available here: https://automattic.com/privacy/. After approval of your comment, your profile picture is visible to the public in the context of your comment. ## Albums - [Indie Block Party 2024](https://indiecluster.com/album/indie-block-party-2024/) - [MomoCon 2019](https://indiecluster.com/album/momocon-2019/) - [SIEGE 2017](https://indiecluster.com/album/siege-2017/) - [Donor Party 2017](https://indiecluster.com/album/donor-party-2017/): Get a glimpse of the creativity and passion driving the indie game community. ## Cluster Games - [HitTube](https://indiecluster.com/cluster-game/hittube/): Single player and co-op!Play alone or team up with your friend in local or online co-op! Work together to cause chaos and stream your wild adventures! Use cards to gain superpowers!Each time you level up, you can use a card to gain a superpower. Which cards will you choose?Create your own unique character!Every character in the game is unique and you will create your own! Customize your character however you like. There are dozens of cosmetic items available that you either get for free or from achievements.Destruction, A LOT OF DESTRUCTION!!!HitTube uses a lot of physics and of course almost everything is destructible: walls, floors and decorations! Start hitting and shooting already!Switch between first-person and third-person camera views!You can switch camera views at any time. You can also rotate the camera to find the angle that feels most comfortable for you.A lot of other features!Inventory, dialogue system, procedural generation, random event system, territory system, game desktop and even social network inside of the game!HitTube doesn’t use generative AI.HitTube is made by a solo developer without using anyone else’s assets or generative AI. - [AD BLOCKER: An Action Puzzle Game](https://indiecluster.com/cluster-game/ad-blocker-an-action-puzzle-game/): AD BLOCKER offers a fresh take on the classic gameplay. Inspired by action puzzle games of the 90's and 2000's, and built for head-to-head gameplay between 0-2 players, AD BLOCKER is a fast-paced match-3 puzzler like no other! - [Snogbert](https://indiecluster.com/cluster-game/snogbert/): "Legends tell of a die named Snogbert... - [Suck It Up!](https://indiecluster.com/cluster-game/suck-it-up/) - [Split Apart](https://indiecluster.com/cluster-game/split-apart/): You the scientist is controlling a Man-Made Single Cell trapped in a hexagon grid simulation, facing off against a deadly virus you must avoid!!! How LONG can you SURVIVE? ## Royal Mega Menu - [wpr-mega-menu-item-284](https://indiecluster.com/?wpr_mega_menu=wpr-mega-menu-item-284) - [wpr-mega-menu-item-280](https://indiecluster.com/?wpr_mega_menu=wpr-mega-menu-item-280)